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} .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; font-size:11px; white-space:normal; line-height:13px; color:#ddd; } .t-footer .t-footer-curseNetwork .t-footer-browse { position:relative; padding-left:170px; } .t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a { position:absolute; left:0; width:150px; font-weight:bold; color:#4b4b4b; text-shadow:0 1px 0 #000; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover { background:#2c2c2c; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a { top:0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Vote on PvP access control over PvE areas. - Page 14 - Guild Wars Forums - GW Guru
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Old Feb 24, 2007, 09:38 PM // 21:38   #261
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No, the system for only the country having favor having access to FoW/UW is not fair because not every country even gets favor. Quite a few countries are being left out of having access to these neat places which is clearly unfair.

Also not to mention players who try to win halls, they don't do HoH to win favor, they do it to gain fame and to have fun...just like every gamer plays what they want to have fun.

My vote on PvE being dependent on PvP...definately no.
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Old Feb 24, 2007, 09:40 PM // 21:40   #262
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I vote YES.

It's one of the main things about HA, favor.

It's how it was designed. If you want to go there, stop being scared of fighting other people and GET IN THERE.
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Old Feb 24, 2007, 10:38 PM // 22:38   #263
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I would be very surprised if anyone who has voted yes so far is anything higher then rank 2.
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Old Feb 24, 2007, 10:52 PM // 22:52   #264
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Yes, this is one of the things i like about guild wars. without things like this the PvE and PvP communities would be even more separated.
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Old Feb 24, 2007, 10:56 PM // 22:56   #265
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Yes.

If you don't like not having favor and want to do something about it, go do HA. Otherwise, live with it you babies.

Besides, even if we always had access to FoW and UW, the draw (Money making) would be lost. Ectos and shards would plummet, and even jerks like myself could buy FoW.

And you don't want that, do you?
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Old Feb 24, 2007, 11:03 PM // 23:03   #266
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Make that suspicion Rank 1.
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Old Feb 24, 2007, 11:36 PM // 23:36   #267
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Quote:
Originally Posted by Sarevok Thordin
I vote YES.

It's one of the main things about HA, favor.

It's how it was designed. If you want to go there, stop being scared of fighting other people and GET IN THERE.
I don't think we're "scared" to go fight. We may just not like to PvP. And any HA player, as already been stated, does not go there for favor. It's for fame, cash and other glories.

Quote:
Originally Posted by Coloneh
Yes, this is one of the things i like about guild wars. without things like this the PvE and PvP communities would be even more separated.
How does it bring us together?
Quote:
Originally Posted by Dzus
Yes.

If you don't like not having favor and want to do something about it, go do HA. Otherwise, live with it you babies.

Besides, even if we always had access to FoW and UW, the draw (Money making) would be lost. Ectos and shards would plummet, and even jerks like myself could buy FoW.

And you don't want that, do you?
Rene already stated multiple times that the economy for it can be controlled. Besides that, I just wanna go in there to have fun. I'm sure the majority of the people is against me on that one, though.

It would also be hard for Taiwan and Japan to get favor, what with a much smaller player base.
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Old Feb 24, 2007, 11:39 PM // 23:39   #268
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The reason I voted Yes is because I can't stand the idea that there's something wrong with Favor.

I love the fact that we have a bridge between the PvE and PvP games, I don't want to see that change. Also, I don't farm FoW or UW for ectos or shards, and don't like FoW armor. So, your attack at my previous statement holds very little worth. It was a joke, way to overreact.
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Old Feb 24, 2007, 11:43 PM // 23:43   #269
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The problem is, the bridge only works one way.

Want to make it fair? Make it so that only people with Protector of a continent can play HA. Let's see how the PvPers like being shackled by a game mode they have no interest in.
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Old Feb 24, 2007, 11:45 PM // 23:45   #270
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Quote:
Originally Posted by Dzus
The reason I voted Yes is because I can't stand the idea that there's something wrong with Favor.

I love the fact that we have a bridge between the PvE and PvP games, I don't want to see that change. Also, I don't farm FoW or UW for ectos or shards, and don't like FoW armor. So, your attack at my previous statement holds very little worth. It was a joke, way to overreact.
I don't think I overreacted at all, and it wasn't an attack. I was merely commenting on your post, and I'm sure that's allowed.

I would really like it if favor worked. I'm not sure how nice it was during Guild Wars release, but now it's just locking players out from a very enjoyable area. I never see Korea, Japan or Taiwan gain favor these days. There are indeed exceptions, but those happen nearly once a month if not longer. They also can't switch territories to Europe and America, so they're completely locked out from it, along with other things (shrines, for example.)
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Old Feb 24, 2007, 11:45 PM // 23:45   #271
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No, PvP should in no way limit my PvE experience.
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Old Feb 24, 2007, 11:50 PM // 23:50   #272
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On third thought......Rank 0.
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Old Feb 24, 2007, 11:52 PM // 23:52   #273
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Clearly HA access should be restricted to the region of the #1 daily player on Remains of Salajah.
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Old Feb 25, 2007, 12:05 AM // 00:05   #274
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Quote:
Originally Posted by Xethrion
The problem is, the bridge only works one way.

Want to make it fair? Make it so that only people with Protector of a continent can play HA. Let's see how the PvPers like being shackled by a game mode they have no interest in.
Quote:
Originally Posted by Foxbat
Clearly HA access should be restricted to the region of the #1 daily player on Remains of Salajah.
Xethrion, Foxbat - I need clear 'Yes' / 'No' votes if you wish to be counted.

Thanks.
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Old Feb 25, 2007, 12:14 AM // 00:14   #275
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In that case, I say NO: PvP should not restrict our access to PvE areas.
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Old Feb 25, 2007, 02:01 AM // 02:01   #276
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lots of things have changed already. if this was like june of 2005, ill vote yes.

pve and pvp are 2 seperate entities now so there should be no pvp access control over pve areas.
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Old Feb 25, 2007, 05:52 AM // 05:52   #277
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Quote:
Originally Posted by Ian Savage
Favor is one of the things that keeps PvE players connected to the PvP world,
But where is the reverse? Where in the PvP world does what players do on the PVE side of the fence affect them? If they aren't going to balance the scales, with affects on both sides, then there shouldn't be any crossing. Should each PvP player have a minumim number of PVE characters? Or should other rules tying pvp to pve be implented? If that happened, the players that play the majority of the time pvp would throw a fit. The fact of the matter is, pvp and pve are two different animals, and the devs know that pvp characters are a different sort than the pve characters. So why should one hold sway over another?

My vote is no.
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Old Feb 25, 2007, 06:05 AM // 06:05   #278
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Avid PvPer, decent rank, blah, blah...

Most PvPers I know don't care whether or not we can access the areas that are currently restricted to regions with favor, myself included, and most PvEers I know don't care to win favor in HA because they have no desire to start PvPing and are quite content with PvE.

Based on that, it seems to me that all the favor system is doing right now is pissing people off unnecessarily. It needs to be revised.

In case you haven't realised, I vote no.
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Old Feb 25, 2007, 06:45 AM // 06:45   #279
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As a strict PvE'er, I vote a loud 'NO!' to PvP content continuing to rule over PvE areas. This includes not only the aforementioned FoW/UW duo we all love, but also Urgoz's Warren and The Deep.

Access to FoW/UW should retain the 1k entry fee, but lose the link with favor. Urgoz's and The Deep could be modified to allow all Kurzick or Luxon alliances access instead of just the controllers of HzH and Cavalon.
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Old Feb 25, 2007, 09:48 AM // 09:48   #280
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Quote:
Originally Posted by Master Ketsu
On third thought......Rank 0.
Okay, we get it. Your brilliant powers of deduction have led you to believe that people who play PvE generally don't play much PvP. Congratulations. The vast majority of us couldn't care less about rank. Stop spamming the thread.

Quote:
Originally Posted by Dzus
Yes.

If you don't like not having favor and want to do something about it, go do HA. Otherwise, live with it you babies.
Babies? While it's clear that you and many other PvP players probably sit infront of your computers all day long and don't know the first thing about having to work for a living, most of us actually do, meaning that we don't have three to four hours to find a PUG in HA that has about a one in a million chance of taking HoH 5 times, and then another two hours to clear FoW.

No, we won't "live with it" and leave it in the hands of PvP "babies" who couldn't care less about who has favour.

Quote:
Originally Posted by Dzus
Besides, even if we always had access to FoW and UW, the draw (Money making) would be lost. Ectos and shards would plummet, and even jerks like myself could buy FoW.

And you don't want that, do you?
PvP cynicism rarely applies to the casual PvE players. Frankly, I'm pretty sure that none of us would care if you ran around in FoW armour. We play the game to play the game, not to stand around and look pretty.
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